.atc — Adobe Texture Compressed
Adobe · 2000s
An Adobe-developed format for storing compressed 3D texture maps, commonly used in digital art and game development.
Key Features
- Optimized for 3D texture storage
- Efficient lossy compression (LZX)
- Supports multiple texture maps
- Designed for real-time rendering performance
Best For
- Game development texture assets
- Efficient storage of PBR texture maps
- Workflows involving Adobe Substance Painter
Less Ideal For
- General image sharing (e.g., web)
- Archival of lossless photographic images
- Documents or vector graphics
- Images requiring broad compatibility with non-3D software
Common Use Cases
- Storing diffuse maps for 3D models
- Packaging normal maps for game engines
- Creating PBR texture sets
- Exporting textures from 3D painting software
How to Open It
- Open ATC files directly in Adobe Photoshop or Adobe Substance 3D Painter.
- Use texture editing tools that support the ATC format for viewing and modification.
- Convert ATC files to more common image formats like PNG or TGA using specialized converters if direct software support is unavailable.
What is a .atc file?
Adobe Texture Compressed (.atc) is a proprietary image format developed by Adobe Systems. It is primarily used within Adobe's Creative Suite applications, especially Photoshop and Adobe Substance 3D Painter. The format is designed to store textures for 3D applications, offering efficient compression that balances file size with image quality. While not an open standard, it provides a streamlined way to handle texture assets for game development and digital art workflows. ATC files can contain various texture maps, such as diffuse, normal, or metallic maps, optimized for real-time rendering.
Programs That Open .atc Files
| Platform | Program | ||
|---|---|---|---|
| Windows | Adobe Photoshop | Paid | Official |
| Adobe Substance 3D Painter | Paid | Official | |
| macOS | Adobe Photoshop | Paid | Official |
| Adobe Substance 3D Painter | Paid | Official |
How to Convert .atc Files
| Format | Method |
|---|---|
| .PNG | Adobe Photoshop, Adobe Substance 3D Painter, Third-party texture converters |
| .TGA | Adobe Photoshop, Adobe Substance 3D Painter, Third-party texture converters |
Common Problems with .atc Files
Frequently Asked Questions
No, ATC is a specialized format primarily for 3D texture maps and is not typically used for everyday images like photos or web graphics.
Many modern game engines can import and utilize ATC files, as they are optimized for real-time rendering. However, some engines might prefer more standard formats like DDS or KTX.
ATC primarily uses lossy compression (LZX), although uncompressed variants may exist. For lossless storage, formats like PNG or TIFF are generally preferred.
Technical Details
ATC files utilize LZX compression for lossy texture data and can also support uncompressed formats. They are essentially containers for image data, often structured to store multiple texture channels or types within a single file. The format is optimized for GPU rendering, allowing for faster loading and processing of texture assets in real-time applications.