.555 — Autodesk 3ds Max Scene
Autodesk · 1996
The .555 file is a native scene file format for Autodesk 3ds Max, used to store complex 3D environments and their rendering properties.
Key Features
- Stores complete 3D scene data including geometry, materials, and lighting.
- Supports complex animation, rigging, and rendering parameters.
- Proprietary format optimized for Autodesk 3ds Max.
- Can contain references to external texture files and other assets.
Best For
- Saving and working with projects directly within Autodesk 3ds Max.
- Preserving all scene elements and rendering settings for a specific project.
- Complex 3D scene creation and animation requiring the full feature set of 3ds Max.
Less Ideal For
- Interoperability with other 3D software (use formats like FBX or OBJ instead).
- Sharing simple 3D models or meshes (use STL or OBJ).
- Real-time rendering engines that may not support proprietary scene formats.
- Storing only mesh data without scene context.
Common Use Cases
- Saving and opening 3D scenes in Autodesk 3ds Max.
- Transferring 3D projects between different artists or workstations using 3ds Max.
- Archiving completed 3D projects for future modification.
- Collaborating on 3D scenes within a 3ds Max-centric pipeline.
How to Open It
- Open directly within Autodesk 3ds Max by going to File > Open.
- Ensure you have a licensed copy of Autodesk 3ds Max installed on your system.
- If you need to view or edit the scene, you will require access to 3ds Max or compatible professional 3D software.
What is a .555 file?
The .555 file extension is primarily associated with Autodesk 3ds Max, a professional 3D computer graphics program. It serves as a native scene file format, containing all the information necessary to render a 3D scene. This includes object geometry, textures, lighting, camera positions, animation data, and rendering settings. Essentially, a .555 file is a blueprint for a complete 3D environment. Due to its proprietary nature and comprehensive data storage, it's widely used in architectural visualization, game development, film and television VFX, and product design.
Programs That Open .555 Files
| Platform | Program | ||
|---|---|---|---|
| Windows | Autodesk 3ds Max | Paid | Official |
How to Convert .555 Files
| Format | Method |
|---|---|
| .FBX | Autodesk 3ds Max (Export) |
| .OBJ | Autodesk 3ds Max (Export) |
| .STL | Autodesk 3ds Max (Export) |
Common Problems with .555 Files
Frequently Asked Questions
While both are Autodesk 3ds Max scene files, .max is the current and primary native format, whereas .555 is an older, legacy scene format that may still be encountered or supported for backward compatibility.
No, .555 files are native to Autodesk 3ds Max, which is only available for Windows. You would need to transfer the file to a Windows machine with 3ds Max installed.
Technical Details
As a proprietary binary format, .555 files store complex scene information in a structured way. This includes polygon meshes, NURBS surfaces, material definitions, skeletal animation data, and scene hierarchy. The exact internal structure is not publicly documented and can vary between versions of 3ds Max.