.0adsave — 0 A.D. Save Game
Wildfire Games · 2010
The .
Key Features
- Varies storage behavior for typical game workflows
- Common MIME type: application/octet-stream
- Recognizable file signature: Not applicable, typically not a fixed header
- Associated with Wildfire Games
Best For
- Game-specific pipelines
- Assets tied to one engine or title
- Save or mod distribution
Less Ideal For
- General office exchange
- Long-form document authoring
- Non-technical consumer workflows
Common Use Cases
- Game assets or saves
- Modding workflows
- Runtime resources for engines
How to Open It
- On Windows, open the file with 0 A.D..
- On macOS, open the file with 0 A.D..
- If the file does not open, confirm that the extension really matches .0adsave and that the download or transfer completed without corruption.
What is a .0adsave file?
The .0adsave file format is used by the open-source real-time strategy game "0 A.D." to store the progress of a game session. These files contain all the necessary information to resume gameplay, including player actions, game state, and map data. They are essential for players who wish to save their progress and continue playing at a later time.
Programs That Open .0adsave Files
| Platform | Program | ||
|---|---|---|---|
| Windows | 0 A.D. | Free | Official |
| macOS | 0 A.D. | Free | Official |
Common Problems with .0adsave Files
Frequently Asked Questions
A .0adsave file is used by the game "0 A.D." to store the progress of a saved game. It contains all the data needed to resume playing the game from where you left off.
No, .0adsave files are binary files and are not designed to be opened or edited with a standard text editor. Attempting to do so may result in data corruption.
In the "0 A.D." game menu, navigate to the 'Load Game' option. You should see a list of your saved games, including those with the .0adsave extension. Select the desired save file to load.
Technical Details
The .0adsave file is a binary file containing game state information. It is typically composed of various data structures representing units, buildings, resources, and player configurations. While the exact internal structure can evolve with game updates, it's designed to be readable by the "0 A.D." game engine.